How many foods are in Throw Food For Animals?
Public recaps say 38 foods and 16 tiers from Carrot to Phantom Lobster. Confirm the live Food Shop.
This Throw Food For Animals foods wiki is the Food Shop lookup for Roblox Place 120219252362013 (listing Throw Food For Animals, universe 10766972131, group Goofy Chupacabra). Public recaps name 38 foods across 16 tiers from starter Carrot to Phantom Lobster. Every price in the 38-row table is a third-party Sportskeeda recap and stays Unverified until your live shop matches it. Shank at $618T sitting above Fillet at $57T is a recap gap, not a wiki invention. Place check October 31, 2026. Play on Roblox.
| Fact | Detail |
|---|---|
| Place | 120219252362013 |
| Listing | Throw Food For Animals |
| Developer | Goofy Chupacabra |
| Universe | 10766972131 |
| Platform | Roblox |
| Foods named in recaps | 38 foods · 16 tiers |
| How to buy | Food Shop cash (not Robux food rows) |
| Starter | Carrot equipped at spawn |
| Clip-confirmed early | Apple $30 · Banana next · Toast ~$4K |
| Price sheet source | Sportskeeda public table — Unverified here |
| Known anomaly | Shank $618T vs Fillet $57T (price drop) |
| Created | September 18, 2026 |
| Last verified | October 31, 2026 |
Matched by build plan, shared topics, and guide progression — not random related links.
Food is the bait you throw from the line. Listing copy on Place 120219252362013 is throw food → attract animals → earn money → buy better food. Higher shop rows usually aim at later biomes and rarer animals, but they do not teleport the landing. Throw Food For Animals foods only matter if Throw Power can put that food on grass you can walk.

| Rule | What it means | Status |
|---|---|---|
| Equip then throw | Shop buy does nothing until that food is on the throw | Listing loop |
| Tier vs biome | Later tiers usually match later areas | Unverified pairing sheet |
| Price vs range | Cash cost does not raise Throw Power | Clip-confirmed |
| Rarity labels | Common through Cosmic on the recap sheet | Sportskeeda — Unverified |
| Halloween extras | Pumpkin / lobster-named rows in event shops | Windowed — Unverified names |
| Codes for food | No working codes / no codes menu | October 31, 2026 |
Parked animals tick cash. That cash is what the Food Shop spends. Game Pass rows (x2 Cash, x2 Training Power) and Lucky Throw packs are Robux extras — they are not food names. Confirm pass prices in-game on game passes. If a recap mixes Robux with a food label, believe the live Food Shop, not the screenshot caption.
Halloween limited rows can sit next to Apple in the same HUD. A Pumpkin Monster or event egg is not a 39th Sportskeeda food. Pay the live label or skip it; do not merge event Robux into the 38-row cash ladder.
You do not buy Carrot. Day one is throw Carrot, park whatever lands, train on the Wooden bar, then open Apple at $30 when Forest is the next tile. A full first-hour loop lives on the beginner guide. This page is the shop sheet that loop eventually opens.
All 38 rows below are the Sportskeeda public list used as a name sheet. Rarity, tier, and price stay Unverified in Place 120219252362013. Watermelon rarity was not labeled in that recap, so this wiki marks it Unverified instead of inventing Common or Rare. Use the live Food Shop if a name, order, or suffix differs.

| Food | Rarity | Tier | Price (Unverified) |
|---|---|---|---|
| Carrot | Common | 1 | Starter |
| Apple | Common | 1 | $30 |
| Banana | Common | 1 | $150 |
| Toast | Uncommon | 2 | $4K |
| Orange | Uncommon | 2 | $20K |
| Pear | Uncommon | 3 | $200K |
| Cheese | Rare | 3 | $1M |
| Bread Loaf | Rare | 4 | $12M |
| Watermelon | Unverified | 4 | $60M |
| Croissant | Epic | 5 | $650M |
| Chocolate | Epic | 5 | $3.2B |
| Mushroom | Epic | 6 | $30B |
| Bacon | Legendary | 6 | $150B |
| Burger | Legendary | 7 | $1.3T |
| Shank | Legendary | 7 | $618T |
| Fillet | Mythic | 8 | $57T |
| Steak | Mythic | 8 | $1.5QA |
| Royal Steak | Mythic | 9 | $50QA |
| Golden Apple | Secret | 9 | $120QA |
| Crystal Melon | Secret | 10 | $4QI |
| Ember Bacon | Secret | 10 | $18QI |
| Lava Steak | Divine | 11 | $120QI |
| Elder Strawberry | Divine | 11 | $700QI |
| Phoenix Fillet | Divine | 12 | $4SX |
| Star Jelly | Celestial | 12 | $27SX |
| Dragon's Apple | Celestial | 13 | $180SX |
| Starlight Donut | Celestial | 13 | $450SX |
| Glowshroom | Celestial | 13 | $1.4SP |
| Sunday Tower | Celestial | 13 | $3.5SP |
| Golden Corn | Eternal | 14 | $2.5OC |
| Roast Turkey | Eternal | 14 | $28OC |
| Caramel Apple | Eternal | 14 | $250OC |
| Candy Corn | Eternal | 15 | $750NO |
| Hot Cider | Eternal | 15 | $8.5DC |
| Golden Pumpkin | Eternal | 15 | $75DC |
| Ghost Chowder | Cosmic | 16 | $18UD |
| Calamari Rings | Cosmic | 16 | $200UD |
| Phantom Lobster | Cosmic | 16 | $1.8DD |
K / M / B / T are familiar. Later recap suffixes (QA, QI, SX, SP, OC, NO, DC, UD, DD) are Sportskeeda-style large-number labels, not verified in-game tooltips. If your shop shows a different abbreviation or a rounded integer, the live row wins. This wiki will not “fix” a suffix to make the ladder look smooth.
Sessions on this page’s footage show Carrot at spawn, Apple at $30, Banana as the next buy, Toast as the first Uncommon around $4K, then much later Burger around $1.3T and a Shank row. Everything from Orange through Phantom Lobster is a recap name until your shop prints it. Do not skip Forest farming because Crystal Melon or Phantom Lobster looks like an endgame flex on a third-party table.
If a name is missing, the row is locked, renamed, or the recap is ahead of your Throw Power. Locked is not a cue to paste a fan price. Scroll the live shop once per session and write down only rows you can actually click.
On the Sportskeeda ladder, Legendary Shank is listed at $618T (tier 7) and the next food, Mythic Fillet, is listed at $57T (tier 8). That is a price drop while rarity and tier go up. Treat it as a recap gap: possible typo, unit mix-up, or an old patch. This Throw Food For Animals foods page will not “correct” Fillet to a made-up $6.18QA to force a rising curve.

| Row | Recap | What to do in-game |
|---|---|---|
| Burger | ~$1.3T Legendary 7 | Match the live shop if you are that far |
| Shank | $618T Legendary 7 | Screenshot the live price; do not assume $618T |
| Fillet | $57T Mythic 8 | Expect a possible cheaper-or-typo row vs Shank |
| Steak | $1.5QA Mythic 8 | Unverified; ignore until Shank/Fillet match live |
| Any T/QA jump | Sportskeeda only | Believe HUD over this table |
If Fillet is truly cheaper than Shank in your shop, that is a live fact worth taking — after you can throw that far. If Fillet is more expensive and the $57T was a bad OCR, that is also fine. Either way, mid-game cash still belongs on Toast, Forest parks, and Throw Power, not on arguing T versus T. When both rows exist, write down the HUD numbers; this wiki stays Unverified until those stills exist.
Footage used for this article shows a Burger-scale shop row around $1.3T before Shank. That is a timing sample in one long session, not a requirement that you must hit Burger on day one. If your shop never shows Burger, you are not “behind a secret food” — you are still in earlier tiers, which is where Apple, Banana, and Toast actually pay.
Buy the next food only when the biome it is for is already in range, or will be after one Wooden-bar session. This Throw Food For Animals foods buy order is clip-led through Toast, then Unverified.
| Buy | When | Price recap | Status |
|---|---|---|---|
| Carrot | Spawn — already equipped | Starter | Clip-confirmed |
| Apple | After first park; Forest is the next tile | $30 | Clip-confirmed |
| Banana | Forest throws already collect | $150 Sportskeeda | Next food in clips; price Unverified |
| Toast | Savanna is the next landing you can train toward | ~$4K | First Uncommon recap |
| Orange+ | After Savanna parks and range still grows | $20K+ | Unverified sheet |
| Burger / Shank / Fillet | Late cash + late biomes | T-scale | Unverified; flag the $618T vs $57T gap |
| Phantom Lobster | End of the recap ladder | $1.8DD | Name only — Unverified |
$30 is small enough that new players buy it and still throw into starter grass. Pair Apple with Wooden pull-ups from Throw Power. Banana is the next name in the same sessions; the $150 figure is Sportskeeda, so confirm the HUD. Toast around $4K is the first jump that actually hurts if Forest is not already farming.
Ghost Chowder, Calamari Rings, and Phantom Lobster sit at Cosmic tier 16 on the recap sheet. Halloween shops may also surface pumpkin or lobster-named rows during the listing window. Those are not beginner unlocks. If an event food appears in your shop, read the live cost and the halloween page — do not assume the Sportskeeda Cosmic prices apply to a limited row.
No. Food changes what can spawn. Throw Power changes how far the throw travels. A Toast that dies in starter grass is still a starter throw. Listing copy on Place 120219252362013 trains pull-up stands so new areas open; the Food Shop does not sell that stat.
| You bought… | But throws… | Do this |
|---|---|---|
| Apple $30 | Die at your feet | Wooden bar, then retry Apple |
| Banana | Never leave Forest | Train, then throw; do not buy Orange yet |
| Toast ~$4K | Cannot walk Savanna | More Throw Power, then Toast again |
| Any T-scale food | Land in fog you cannot loot | You paid for a bait you cannot collect |
| Halloween shop food | Miss the event map | Train, then test — map names Unverified |
Forest after Apple, Savanna after Banana/Toast is the clip pattern. Later biomes (Desert, Jungle, Mountains, Taiga, Prehistoric, and Halloween extras) have TBA Throw Power gates. Area names: areas. If you cannot name the tile you can loot, you are not ready for the next Sportskeeda row.
A meter that looks full and still dumps food into fog is a failed collect. Shorten the hold or add pull-ups until you can walk the animal. Food rarity does not rescue a landing you cannot reach.
The same park income also buys gym time. When the shop and the stand compete for one cash pile, spend on the action that makes the next collect succeed. That is usually more Throw Power, not a rarity skip. Income rules: cash.
Wasted Food Shop cash is almost always believing Unverified T-scale prices, buying past your range, treating Shank versus Fillet as a solved formula, or waiting on codes that do not exist.
| Mistake | Fix |
|---|---|
| Copying all 38 prices as official | Use the table as names; confirm HUD |
| Ignoring Shank $618T vs Fillet $57T | Flag the gap; screenshot live rows |
| Toast before Forest parks | Apple $30 + Wooden bar first |
| Buying food to skip Throw Power | Range is a gym stat, not a shop stat |
| Inventing Watermelon rarity | Recap left it blank — keep Unverified |
| Waiting for a food code | None listed October 31, 2026 — codes |
| Script / auto perfect throw to “use” expensive food | Out of scope |
| Robux pass instead of Apple | Learn Carrot → park → Apple first |
Next: park what those throws spawn on animals.
Keep range honest on Throw Power. Unofficial ranks: tier list.
Public recaps say 38 foods and 16 tiers from Carrot to Phantom Lobster. Confirm the live Food Shop.
No. They are an Unverified Sportskeeda table. Apple $30 and Toast ~$4K are the early clip landmarks.
Shank is listed at $618T and Fillet at $57T. That price drop is a recap gap. Screenshot the live shop.
Keep Carrot, then Apple at $30 after the first park, then Banana, then Toast around $4K when Savanna is in reach.
No. Train pull-up stands. Food only changes bait. Range gates the biome.
No working codes and no codes menu as of October 31, 2026.
Match throws to animals, then Throw Power.
Matched by build plan, shared topics, and guide progression — not random related links.